Skip to main content

Limited Edition Marneus Calgar build and new articles.



My HTB website needs reinvigorated. I have been busy with work and hobby/website has really slipped off. I will talk about WIP overload (again) in my next article but I really want to get back on track.


In my opinion White Dwarf and Visions is so far removed from what I thought was historically good about WD that I wanted to do something about it. GW doesn't listen to anyone so asking them to change anything is a waste of time. Articles on list building, advance modeling techniques, tactics, detailed battle reports, use of other products (heresy!) that offer something GW doesn't or that are better is never discussed. Airbrushing is huge and so accessible nowadays yet it is totally ignored by GW. Look at coolminiornot.com; airbrushing is everywhere. It is as if it doesn't exist in GW's world.  I think there are loads of topics that used to be covered so well that sadly have been actively removed by GW's head-shed. 

So my solution and a way to get more up on HTB is to do small shorts on my hobby and articles I would want to read. Over the next few weeks I plan to discuss various WIP including the completion of the Falchion and Terminators, army list ideas, battle reports from Vale Renegades gaming club, display board building ready for Armies on Parade, an event report on a Warhammer Fest and more.

That's the idea anyway. We will see how time and resources pan out as each article takes a good few hours. I think it will help keep my building progress up and will force me to carve time out for the hobby which is good as I do enjoy it.  They do make so much good stuff so I don't want to be too critical.




Let's start with this rather unique Marneus Calgar build.  From a tactical perspective Ultramarines are really strong right now. Podcasts such as 11th Company 40k podcast, 40k Global and Forge the Narrative all give significant props to drop pod lists. Having run 3-5 drop pods for a good 4 months now they really stand up. Tactical doctrine in Ultramarines chapter tactics effectively twin links all tactical marines for a turn and allows almost everyone else to re-roll misses on a one. 3 pods, 30 marines in on turn one suitably armed with plasma and melta weapons is a nasty alpha strike. It is also 9 objective secured units, racking up points from the off.

So back to Marneus... Why do I need a power armoured Marneus? He allows me to repeat the re-roll shooting to hit trick as I can use any doctrine twice. With 2 more pods coming in with maybe 20 more marines that could be 50 twin linked tactical marines and 15(!) objective secured units in turn 2 - double alpha strike anyone??

As well as this the old model is in short....old. It doesn't fit in with the new moulds and higher grade plastic kits GW produce. Credit where it is due - whilst I am not keen on the written magazines the standard of kits is awesome right now and only seems to be getting better. Two of these excellent new plastic kits where the recent limited edition SM captains. Captain #2 was used for my TH/Shield eternal Chapter Master Marius Gage (1st Chapter Master of the Ultramarines). Another thing to note is that tournaments are strict on what you see is what you get - ie the brilliant Terminator version would not be allowed.


Combing the Sternguard ammo hopper, the excellent pipe roller and tuition video from Forge Planet and Buypainted! respectively, Ltd Ed Captain #1, some Vanguard bolt pistols cut down and some careful greenstuff/cutting off of under piping on the fists, left this awesome interpretation of a younger Marneus (just after receiving the Gauntlets of Ultramar or something like that anyway - my fluff timeline could be off). The pipes were pinned and drilled with a 1mm drill and a tiny length of paper clip metal. Being critical the pipes are pipes, not ammo feed belts. I am limited by my own ability and I wanted a crisp finish as opposed to attempting a sculpt I am just not able to do. That said the mock up I think works really well pipes included. Painted up like Chapter Master Marius Gage he should look great. Onto paint and orange glowing powerfists I think!



In summary I hope my articles will be of use/interest to some. If not, I certainly enjoy putting down my thoughts on things and getting thoroughly immersed in something completely separate to work. I am interested to hear people's feedback and will get more stuff up in the next few days. HTB.

Comments

Post a Comment

Popular posts from this blog

Forge World Scorpion Type II – Saim-Hann

Forge World Scorpion Type II – Saim-Hann With my first project under my belt, I dug out a Forge World kit that had been left under the bed for a good number of years.  I could not ge the smooth finish I wanted so parked the model to one side, but never came back to it.  All the practicing of pre-shading, zen highlighting and shading using the Falcon kits drove me to dig it out and get it done.  This will be more step by step but do ask questions below if you want something made clearer.  Again, Buypainted! gave a vast amount of guidance and inspiration - credit where credit is due! 1.                The main hull was constructed, wing-lets, tail section etc.  The turret was also built however don’t do what I did initially and leave the pulsars sperate.  The crew and smaller weapons were mounted on old sprues to assist in painting.  The whole lot was primed us Vallejo Polyurethane Grey Primer – great stuff, and key to get the different sh

House Cadmus Imperial Knights

This post has been sat in my archive for far too long. I am not going to pretend it is new work - it has been up on my Instagram for some time but I thought I would show you some WIP photos and talk through some tips on making what is a very large project manageable. Hopefully of use to someone out there! Three Kinghts is a decent amount of work - but to be fair, you pretty much have an army once you are done.  To keep me motivated and to make the project achievable I broke it down into stages: 1. The Metal Skeletons 2. Panel Work 3. Bases 4. Weaponry. This approach will save you time and will help you get 3 Knights above table top quality quickly and efficiently. It won't feel like it as you go - but trust me when you reflect, you will have saved yourself some serious time.  There is also a uniformity you can't replicate from doing 1 then adding 2 later on... Take the pain and work in multiples....read on... 1. The Metal Skeletons: Army Painter Silver Rattle Ca

Ultramarines Super Heavy Falchion Tank

Finally finished the Falchion and another model in line with the core theme of the blog.  I picked this up back in March at the Forge World open day, with a view to have it finished before wider release... anyway...  it's done now.  The techniques involved are covered in the Glaive tutorial.  This time around I have tried to apply some of the pointers and tips passed on from Matt Murphy-Kane and Mark Bedford from not only Warhmmer Fest, but the FW open day to.